VR HEADSET PRESENTATION

PC BASED VR HEADSET

Computer-based headsets are currently the most popular! We distinguish between two types of headsets based on their operating principle. Based on base station tracking, as well as more compact ones using so-called “Inside-out tracking”. The former requires a minimum of two tracking systems, completely separate from the headset, to help determine the position of the player and the game followers in space. In the latter, these sensors are housed in the glasses, making it easier to transport and install these VR systems. It is important to note that systems based on base station tracking are much more accurate, so we prefer it for precise systems.
htc vive

HTC VIVE

HTC's first VR headset still meets most needs to date. With the help of base stations, you can easily manage up to 40 square meters of space, in any lighting conditions. With its controllers, almost any precise operation can be easily performed.

Tracking: Base station
Resolution: 2160 X 1200
Refresh rate: 90Hz View angle: 110° Built-in headphones: No Complete set: Yes
4/5
htc vive pro

VIVE PRO

As the name suggests it was created for professional use. It can track multiple devices up to 100 square feet with enhanced base stations, and an optional wireless adapter can be added to ensure a cable-free experience.

Tracking: Base station 2.0
Resolution: 2880 X 1660
Refresh rate: 90Hz View angle: 110° Built-in headphones: Yes Complete set: Yes
4.5/5
htc vive cosmos

VIVE COSMOS

One of VIVE’s most interesting headsets, designed for everyday use. The front panel is replaceable so it can function as 5 different headsets. It also supports base stations, but by default the tracking system is located in the headset.

Tracking: Inside-out tracking
Resolution: 2880 X 1700
Refresh rate: 90Hz View angle: 110° Built-in headphones: Yes Complete set: Yes
2.5/5
valve index

VALVE INDEX

The best VR headset currently on the market. Your tracking system handles up to 100 square feet of space, but what’s really interesting about these glasses is that your controller tracks each finger individually. Thus, almost any movement in VR space can be repeated! The refresh rate of the frame can be set between 80 and 144Hz.

Tracking: Base station 2.0
Resolution: 2880 X 1600
Refresh rate: 144Hz View angle: 130° Built-in headphones: Yes Complete set: Yes
5/5
oculus rift s

OCULUS RIFT S

Oculus is the first manufacturer to come up with a mass-produced VR headset. Nevertheless, Lenovo was entrusted with the design and manufacture of the Oculus Rift s. The resolution and refresh rate of the glasses lags behind that of its competitors, but its tracking system is the market leader in the Inside-out category.

Tracking: Inside-out tracking
Resolution: 2560 X 1440
Refresh rate: 80Hz View angle: 115° Built-in headphones: No Complete set: Yes Speakers: Yes
4/5
oculus rift cv1

OCULUS RIFT CV1

In 2016, the first commercial version of the Oculus was released, which was preceded by two dev. kits. This headset is very common and popular. Its construction is great, as it was preceded by a lot of improvements. Its tracking system is similar to Steam VR base station technology. This headset is no longer officially sold!

Tracking: External cameras
Resolution: 2160 X 1200
Refresh rate: 90Hz View angle: 110° Built-in headphones: No Complete set: Yes Speakers: Yes
3/5

All in one

So-called “all in one” headsets are most advantageous when it comes to events. These glasses do not require a computer and base station, or even a power supply, as they are equipped with a built-in processor, storage, cameras and battery. However, this comes at a price, its performance lags behind an average PC VR headset. 

OCULUS QUEST

It is perhaps one of the best headsets available now and not just among the “ALL IN ONE” headsets.

These glasses are unique, as they can work completely independently, but we can even use them as a full-fledged headset when connected to a PC. It competes with the real great ones in its specifications.

The great advantage of this is that we can perform several tasks with it. On weekdays, it can be connected to a PC as a display device for a high-resolution project, and on weekends we can take it with us to the event.

It’s important to note that the Quest runs on android-based apps, which is important because in the early stages of development, it’s worth deciding what purpose to build the app for: mobility or performance is more important.

Best value for your money.

Tracking: Inside-out tracking
Resolution: 3200 X 1440
Refresh rate: 72Hz View angle: 90° Built-in headphones: No Complete set: Yes Speakers: Yes
4.5/5

OCULUS Go

If you want to go beyond the phone docking VR headsets, then this is a good option. It falls short of the headsets listed above. It is not able to determine its position in space and it can only follow a controller with one hand, a gyroscope, so it is not suitable for running games. Recommended for viewing video content.
Tracking: Gyroscope
Resolution: 2560 X 1440
Refresh rate: 60/72Hz View angle: 90° Built-in headphones: No Complete set: No Speakers: No
2/5

Smartphone VR headsets

There are several brands on the market that offer quality smartphone VR headsets at affordable prices (e.g. Samsung GearVR, Homido). These devices don’t differ much in operation from a paper VR headset, they just look more impressive. Recommended for viewing video content only.